Another Owlboy Update
13.6.2010 By Adrian
So as of late we have been gaining ground on our GDC feedback and project milestones. Momentum is good and all that. We had some trouble with SVN but that's all settled.
Right now Simon is busy drawing new tiles and maps and animating all kinds of secrets. Jo-Remi is fixing glitches, adding puzzle and game play logic and content. I've been following Jo's work with the map editor (which Jo has also been adding to) fixing up and detailing and sending it back to Simon for approval, cleaning up and adding to our design documents.
I know Simon hates to show off stuff in progress, so here is a bit of something that I'm currently retooling.
I don't know when beta testing will resume. I need to talk it over with Simon but I think we can after our GDC feedback has been addressed and we hit a certain milestone.
Goodnight everybody!
Comments
I was the guy who managed to glitch your game twice (Once at the very end :s). :P
Hoping to one day buy it and play it on PC =)
I took some pictures from the award event I could send, if you want that. (lilfvb at gmail dot com)

