Simon’s Old Games Broadcast Extravaganza Part 2

April 27th, 2013

By: Jo-RemiJoremi

It’s weekend…

… and it’s game time! Specifically, we’re going to play around with Simon’s old projects. Me, Simon and Henrik will be doing a live-stream over on Twitch.tv like last week, this time with a second batch of games. The stream starts at 10pm Norwegian time(4pm central), can be seen here: http://www.twitch.tv/snakepixel

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Simon’s Old Games Broadcast Extravaganza Part 1

April 22nd, 2013

By: Jo-RemiJoremi

Live Stream Weekend

We’ve uploaded a live feed from our office, where we’re playing though Simon’s older projects which I’ve never had the chance to see. We’re planning to make a new episode next weekend with a second batch of older games he’s made. Here’s a recording from this weeks stream:



Watch live video from snakepixel on TwitchTV

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Fan Art Update #1

March 28th, 2013

By: Jo-RemiJoremi

Spotlighting

While Simon is down in San Francisco GDC, having all the fun(*bicker, bicker*), meeting developers and greeting fans, I thought it was time to bring some fan-art to the spotlight.

Today, featuring one which contains Owlboy’s trio, Otus, Geddy and Alphonse, striking poses like their lives depended on it, penned to homage both Adrian’s birtday and Jojo’ Bizzare Adventure:

Otus’s Great Adventure by GrampaGen(@Deviantart)

Otus's Great Adventure

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Minor Art Update #2

March 19th, 2013

By: Jo-RemiJoremi

Jungling

Simon’s been busy cramming as many pixels as he can into our game, to leave us something to work with as he flies off to GDC in San Francisco. I’ll leave this here for reference.

I can’t tell you much about this jungly place, except that we’ve tried to do alot of atmospheric experimentation throughout it. I think this place might be one of the most unique locations we have added yet, aswell as being one of the more challenging ones.

GDC 2013

This year, us programmers are left behind at the office to keep crunching the code, but Simon will be roaming San Fran for about two weeks. If you spot him, be sure to ask him for some swag, he’s even brought a couple of Owlboy T-Shirts, if you’d like to try and wrestle it off of him.

I hope he get’s a chance to meet many heroes down there, including the Vlambeer gang, who’s game I’ve played ridiculously much these last couple of days. Despite being close to having completed it %100, I still can’t put it away. It might be my natural Norwegian love for the art of fishing, or just that the game is absolutly awesome. If you own any I- device, go on, get fishin!

(Read in angry/bitter voice, with a hint of sadness)Here’s alse hoping Simon’ll have a nice trip.

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Future

February 21st, 2013

By: Jo-RemiJoremi

Settling

We’ve been working radically with the game since releasing the Strato Theme music video from Owlboy, and we’ve been also been following the future of gaming, or atleast, Playstation’s future. While HD gaming and extreme graphical processing is at our door, it’s hard for us to get excited for the next console.

We’re still playing around with tools of olde, and while that might change in the future, when we start experimenting with 3D engines and whatnot, for now, I’m very much in love with the pixel-art that Simon is able to conjure into our game. It’s pretty clear to me that we’re able to make on hell of a good looking game without the need of tomorrow’s technology.

Cameo

Speaking of pixel-art, Otus did a small cameo in this rap music video from Gowe called Aurora, animated by Kenson Lee.

Click image to watch video on Youtube

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Owlboy’s Composer Honored

January 19th, 2013

By: Jo-RemiJoremi

Indie Composer of 2012

Jonathan Geer’s music is half of Owlboy’s experience, I should know, I listen to his music all day long. What else can we do but to give you a taste of his work. Here is a track from Owlboy, together with some footage from the game.

Visit Jonathans website here: JonathanGeer.com

Turn up the quality on the video for a good peek at Simon’s pixelated work, I recommend 720p

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Minor Art Update #1

January 10th, 2013

By: Jo-RemiJoremi

Lighting the town

Simon just posted a setpiece from Owlboy through his Twitter. In this piece he experiments with city lights against the night sky.

In the game, we will cut the elements up and add them as individual buildings with a parallax effect, and randomize the speed at which the lights flicker. This will give the illusion that the city has come alive during the dark hours of night.

Click the image for a larger version.

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Entering Spring

January 9th, 2013

By: Jo-RemiJoremi

Getting it together

We’re closing in on Spring at dangerous speeds, and we’ve started setting our final goals for development of Owlboy. A little news article with a bunch of new screenshots got featured on a Norwegian site today, at Spill.no(Article translated using Googletranslate).

We’re soon ready to reveal what exactly we’ve spent all this time on, and we hope to be able to show the fans where all our energy and work has gone down. To say the least, we’re abit nervous.



Getting it done

Some of you might have noticed that the demo has been missing for some time from the Owlboy website, this is due to it being very outdated.

You can still get the old demo from FilePlanet, keep in mind though, it no longer reflects how the final game will be.

We will release more footage from the game soon, and we hope to also be able to create some sort of comparison video, where we’ll try to explain all the polish that Owlboy has gone through since the demo was released in 2011. We hope you’ll be as excited as we are.



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Xmas joy!

December 27th, 2012

By: Jo-RemiJoremi

Merry christmas everyone

In the occation of Xmas holiday, it’s time for presents! I’ve whipped together a quick new version of an old game of mine, now with a little Savant redo.

Download the game for free at: DungeonChaos.com

After Christmas, we’re back in the office, crunching to complete Owlboy till early next year! Celebrate!

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Wrapping up SpillExpo

December 4th, 2012

By: Jo-RemiJoremi

Arranging a Indie meetup

Norway’s very first games expo has wrapped up, and I can honestly say, never before has so many people lined up to play Owlboy! We decided to bring a wholly new demo, which we’re going to touch on in the next blog update.

We were also able to bring our entire stash of swag! Pictures follow!

More pics on D-Pads Facebook.

Simon’s Live Stream

Our eminent artist is ready to do a live demonstration of his drawing skills tomorrow! Anyone who ever wanted to know how Simon goes about his business, should take a peek at this videostream. It starts at Wednesday 5th Dec, 1 PM, UTC-6 (That’s 20.00 Norway time.)

NOTICE: The livestream is now over, but can be seen in the recording below. The sound echoes for the first few minutes, but is fixed while the video streams.



Watch live video from snakepixel on TwitchTV

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